Wednesday, August 27, 2014

Review of the Week: Mega Man #40

If you haven't already, check out my reviews for parts one, two, and three. Really not a lot happens in this issue. Mega Man and his crew fight the Wily Walker in his time, and X and his friends (some of whom are soon to be enemies) fight it in their time. That's it. Aside from anti-robot terrorist Xander Payne bouncing through the time stream ending up in X's time and then back to his own time just in time to get arrested, there was no actual crossover to this crossover. One interesting thing did happen though, in part 2 when Xander was bouncing around the timeline he witnessed some of the events of the Sonic/Mega Man crossover, making him the only one in the Mega Man universe to have any knowledge that it ever happened due to the fact that all evidence of it was erased by the Genesis Wave at the end of it. The last page of this issue we see Xander drawing this on his cell wall.
Guess we're hinting around to another crossover. I guess that's cool, not like the first one actually mattered to the Mega Man world though, it isn't even remembered by anyone but this guy. This story arch was good, don't get me wrong, and it will make a decent lead in to the Mega Man X title I'm sure they're planning to do. They haven't announced that yet, but this was clearly testing the waters for it. But this failed as a crossover because there was no actual crossover to it. In some ways though this book needs to stop with these sorts of stunts and just get into fleshing out Mega Man's world more before we start doing crossovers out the ass. We're still in Mega Man III territory and this is issue 40. Proto Man is still Break Man.  I love this book, but they need to focus on first things first, and that's introducing more characters from the game and building this world up. All that being said, this is still a damn fun read and easily the best all ages family title on the shelves. So check it out if you haven't.

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